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            Storage, organizing, and decorating are important aspects of home design. Buying commercial items for many of these tasks, this can be costly, and reuse is more sustainable. An alternative is a “home hack,” i.e., a functional assembly constructed from existing household items. However, coming up with such hacks requires combining objects to make a physically valid design, which might be difficult to test if they are large, require nailing or screwing to the wall, or if the designer has mobility limitations. We present a design and visualization system, FabHacks, for cre- ating workable functional assemblies. The system is based on a new solver-aided domain-specific language (S-DSL) called FabHaL. By analyzing existing home hacks shared online, we create a design abstraction for connecting household items using predefined con- nection types. We also provide a UI for designing hack assemblies that fulfill a given specification. FabHacks leverages a physics-based solver that finds the expected physical configuration of an assembly design. Our validation includes a user study with our UI, which shows that users can easily create assemblies and explore a range of designs.more » « less
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            Reducing the environmental footprint of electronics and computing devices requires new tools that empower designers to make informed decisions about sustainability during the design process itself. This is not possible with current tools for life cycle assessment (LCA) which require substantial domain expertise and time to evaluate the numerous chips and other components that make up a device. We observe first that informed decision-making does not require absolute metrics and can instead be done by comparing designs. Second, we can use domain-specific heuristics to perform these comparisons. We combine these insights to develop DeltaLCA, an open-source interactive design tool that addresses the dual challenges of automating life cycle inventory generation and data availability by performing comparative analyses of electronics designs. Users can upload standard design files from Electronic Design Automation (EDA) software and the tool will guide them through determining which one has greater carbon footprints. DeltaLCA leverages electronics-specific LCA datasets and heuristics and tries to automatically rank the two designs, prompting users to provide additional information only when necessary. We show through case studies DeltaLCA achieves the same result as evaluating full LCAs, and that it accelerates LCA comparisons from eight expert-hours to a single click for devices with ~30 components, and 15 minutes for more complex devices with ~100 components.more » « less
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            Illusion-knit fabrics reveal distinct patterns or images depending on the viewing angle. Artists have manually achieved this effect by exploiting microgeometry, i.e., small differences in stitch heights. However, past work in computational 3D knitting does not model or exploit designs based on stitch height variation. This paper establishes a foundation for exploring illusion knitting in the context of computational design and fabrication. We observe that the design space is highly constrained, elucidate these constraints, and derive strategies for developing effective, machine-knittable illusion patterns. We partially automate these strategies in a new interactive design tool that reduces difficult patterning tasks to familiar image editing tasks. Illusion patterns also uncover new fabrication challenges regarding mixed colorwork and texture; we describe new algorithms for mitigating fabrication failures and ensuring high-quality knit results.more » « less
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            We present an interactive design system for knitting that allows users to create template patterns that can be fabricated using an industrial knitting machine. Our interactive design tool is novel in that it allows direct control of key knitting design axes we have identified in our formative study and does so consistently across the variations of an input parametric template geometry. This is achieved with two key technical advances. First, we present an interactive meshing tool that lets users build a coarse quadrilateral mesh that adheres to their knit design guidelines. This solution ensures consistency across the parameter space for further customization over shape variations and avoids helices, promoting knittability. Second, we lift and formalize low-level machine knitting constraints to the level of this coarse quad mesh. This enables us to not only guarantee hand- and machine-knittability, but also provides automatic design assistance through auto-completion and suggestions. We show the capabilities through a set of fabricated examples that illustrate the effectiveness of our approach in creating a wide variety of objects and interactively exploring the space of design variations.more » « less
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